For Siggraph 2019 we shared some incredible new AI technology that simply uses a phone/tablet camera and can estimate poses for the human body to simulate animation and proper IK in real-time. The demo was all rendered in our own engine at Nvidia called "Omniverse." Closing the gap between real-time and cinematic rendering with realtime ray tracing and RTX technology. I worked on the landscape, lighting, and post process in the scene. Astronaut and Lander artwork created by:
David Lesperance - https://www.artstation.com/artwork/QzkqXr
Alessandro Baldasseroni - https://www.artstation.com/artwork/4bvRdW
Terry Mosier - https://www.artstation.com/terrymosier
NVIDIA RTX Brings Lunar Landing Experience to SIGGRAPH