Lunar 2019 - Moon Landscape Apollo 11

For Siggraph 2019 we shared some incredible new AI technology that simply uses a phone/tablet camera and can estimate poses for the human body to simulate animation and proper IK in real-time. The demo was all rendered in our own engine at Nvidia called "Omniverse." Closing the gap between real-time and cinematic rendering with realtime ray tracing and RTX technology. I worked on the landscape, lighting, and post process in the scene. Astronaut and Lander artwork created by:
David Lesperance - https://www.artstation.com/artwork/QzkqXr
Alessandro Baldasseroni - https://www.artstation.com/artwork/4bvRdW
Terry Mosier - https://www.artstation.com/terrymosier

Real Time RTX render in Omniverse

Real Time RTX render in Omniverse

Original Apollo 11 Photograph

Original Apollo 11 Photograph

NVIDIA RTX Brings Lunar Landing Experience to SIGGRAPH

Siggraph 2019 stage demo setup

Siggraph 2019 stage demo setup

Omniverse engine viewport

Omniverse engine viewport